Lookup Maps
1-D linear and 2-D bilinear interpolation tables.
Header: core/ecu_map.h
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float ecu_map1d_lookup(const ecu_map1d_t *map, float x)
1-D lookup with linear interpolation.
Values outside the table range are clamped to the nearest endpoint.
- Parameters:
map – [in] Pointer to a 1-D map.
x – [in] Input value.
- Returns:
Interpolated output.
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float ecu_map2d_lookup(const ecu_map2d_t *map, float row_key, float col_key)
2-D lookup with bilinear interpolation.
- Parameters:
map – [in] Pointer to a 2-D map.
row_key – [in] Row (Y-axis) input.
col_key – [in] Column (X-axis) input.
- Returns:
Interpolated output.
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MAP_MAX_POINTS
Maximum breakpoints in a 1-D map.
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MAP2D_MAX_ROWS
Maximum row keys in a 2-D map.
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MAP2D_MAX_COLS
Maximum column keys in a 2-D map.
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struct ecu_map1d_t
- #include <ecu_map.h>
1-D interpolation table (x → y).
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struct ecu_map2d_t
- #include <ecu_map.h>
2-D interpolation table (row, col → value).